First Dungeon
The safest setup path is the in-game visual editor. Run all location-based commands while standing in the world that will contain the dungeon.
Create a zone
You can use the setup menu or a direct command:
/dga setup createzone mines "Mines"Hint: Or use the zone button in your hotbar
The zone is created at your position with:
a stable ID (
minesin the example);a player-facing display name;
a starter area and mob point;
a starter mob and first stage;
scaling copied from
settings/setup.yml.
The first created zone also becomes progression.starting-zone.
Select the arena
With FastAsyncWorldEdit installed:
Select the two opposite corners with
//wand,//pos1, and//pos2.Stand inside the selected cuboid.
Open
/dga setup, select the zone, and use the FAWE Arena tool.
Standing inside the selection ensures the entry and initial spawn remain inside the arena. Bounds are also required before packet-block themes can be configured.
Add stages
The visual stage editor can add and tune stages. Direct commands are also available:
/dga setup mines createstage stage_2 "Stage 2"
/dga setup mines stagemob 2 ZOMBIE
/dga setup mines stagescale 2 health 2.0
/dga setup mines stagescale 2 money 2.0New stages inherit automatic costs, completion targets, rewards, and scaling from settings/setup.yml. Fine-tune the resulting zones/mines.yml afterward.
Add optional systems
Place a Companion Block with the setup hotbar or
/dga setup mines companionblock.Place an AFK mob point with the setup hotbar or
/dga setup mines afkmob.Configure safe client-only block replacements with the Packet Blocks setup tool.
Create additional areas and attach them to selected stages when a zone has multiple arenas.
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