Guild class
constructor
The Guild class requires two arguments. The first argument must be an instance of the Discord.js Guild class which provides the data for the guild. The second argument must be an instance of the Zyno Bot Addons Addon class and defines the addon where the guild class should be created for.
Properties
addon
An instance of the Zyno Bot Addons Addon class which represents the addon the guild class was created for.
id
The id of the guild and is a Twitter snowflake.
name
The name of the guild.
channels
An instance of the Save class and provides the channels which are available for the bot in the guild.
Save<channelId, TextChannel | VoiceChannel | CategoryChannel | StageChannel | DirectoryChannel | ForumChannel | ThreadChannel>
emojis
An instance of the Save class and provides the emojis created in the guild.
Save<emojiId, Emoji>
iconURL
The url of the icon the guild uses.
description
The server description which was set and can be seen in the server discovery tab on Discord.
owner
An instance of the Member class and represents the owner of the guild.
ownerId
The user id of the owner of the guild.
members
An instance of the Save class and provides the members in the guild.
Save<userId, Member>
memberCount
A number which represents the amount of members in the server.
invites
An instance of the Save class and provides the invites created for this guild.
Save<inviteCode, Invite>
verified
A boolean which defines whether the guild is verified or not.
verificationLevel
A number which represents the verification level which is set in the guild.
boosts
The amount of boosts the server has.
roles
An instance of the Save class which provides the roles of the guild.
Save<roleId, Role>
everyoneRole
An instance of the Role class which represents the everyone role.
moderationRoles
An instance of the Save class which provides the moderation roles set for the bot.
Save<roleId, Role>
ticketRoles
An instance of the Save class which provides the ticket roles set for the bot.
Save<roleId, Role>
joinRoles
An instance of the Save class which provides the join roles set for the bot.
Save<roleId, Role>
botAdded
An instance of the built-in NodeJS Date class which represents the time the bot got added in the server.
botAddedTimestamp
A number which represents the timestamp of the time when the bot got added in the server.
created
An instance of the built-in NodeJS Date class which represents the time when the server was created.
createdTimestamp
A number which represents the timestamp of the time when the server was created.
voiceStates
An instance of the Save class which provides the voice states inside the server of each member.
Save<userId, VoiceState>
Functions
setName
Changes the name of the guild. The function returns a Promise
which returns an instance of the Guild class with the updated data once the name has been changed.
setIcon
Changes the icon of the guild. The function returns a Promise
which returns an instance of the Guild class with the updated data once the icon has been changed.
setBanner
Changes the banner of the guild. The function returns a Promise
which returns an instance of the Guild class with the updated data once the banner has been changed.
ban
Bans a member from the guild. The function returns a Promise
which returns an instance of the Guild class with the updated data once the member has been banned.
unban
Unbans a user from the guild. The function returns a Promise
which returns an instance of the Guild class with the updated data once the member has been unbanned.
createEmoji
Creates a new emoji for the guild. The function returns a Promise
which gets fulfilled once the emoji has been created.
The options object may contain the following information:
name
: The name you'd like to give the emoji.imageUrl
: The url of the image you'd like the emoji to use.reason
: The reason you want to create an emoji for the guild. This must be a string between 1-512 characters, but is not required.
deleteEmoji
Deletes an emoji from the guild. The function returns a Promise
which gets fulfilled once the emoji has been deleted.
createRole
Creates a new role for the guild. The function returns a Promise
which returns an instance of the Role class which represents the new role once the role has been created.
The options object may contain the following information:
name
: The name you'd like to give to the role.color
: A number which represents the base10 color code or a string which represents the HEX color code of the color you'd like to give to the role.position
: A number which represents the position the role should get in comparison with the other roles where0
is the highest position.hoist
: A boolean which represents whether the role should be displayed separately from the members.permissions
: An array with the permissions members with this role should have. The permissions which can be used can be found on the permissionsBitfield page.reason
: The reason you want to create the role. This must be a string between 1-512 characters, but is not required.
deleteRole
Deletes a role from the guild. The function returns a Promise
which gets fulfilled once the role has been deleted.
createChannel
Creates a new channel for the guild. The function returns a Promise
which returns an instance of the TextChannel, CategoryChannel, VoiceChannel, StageChannel, ForumChannel or DirectoryChannel class, depending on the type which was provided in the options, once the channel has been created.
The options object may contain the following data:
name
: A string which represents the new name of the channel. The name must be between 1-100 characters and is required to provide.type
: The type of channel to create. This must beGuildText
,GuildVoice
,GuildCategory
,GuildAnnouncement
,GuildStageVoice
,GuildDirectory
orGuildForum
.parent
: An instance of the CategoryChannel class or a string which represents the id of a category channel which represents the category where the channel should be placed under. This cannot be used when creating a new category channel.topic
: A string between 1-100 characters which tells what the channel is meant for.nsfw
: A boolean which defines whether the channel should be marked as NSFW or not.bitrate
: The quality of the audio in kbps when creating a voice or stage channel.userLimit
: The amount of members who are allowed to join the channel when creating a voice or stage channel.videoQuality
: A string which is eitherFull
orAuto
or a number which represents one of these above mentioned options and represents the default video quality in the voice or stage channel.1
representsAuto
and2
representsFull
.rtcRegion
: The region you want to change the voice region of the voice channel to. The regions you can use hasn't been specified by the Discord API docs, but can be found by using it's endpoint according to the docs (more info).position
: The position compared to the other channels within the same category channel where the channel should be placed. The highest position is0
.slowMode
: The time the users have to wait before they can send another message after sending a message in the channel. This must be a number which defines the time in miliseconds, an instance of the Date class where the timestamp gets substracted of the current timestamp and the difference is used as the slow mode time or a string which defines the time like1 hour
.autoArchiveThreads
: The time it takes before thread channels created within the channel automatically archives after inactivity when creating a text or forum channel. This must be a number which defines the time in miliseconds, an instance of the Date class where the timestamp gets substracted of the current timestamp and the difference is used as the auto archive duration or a string which defines the time like1 hour
. The duration must be an hour, a day, 3 days or a week.permissions
: An array which includes JSON objects. Every object should have a key namedid
where the value is the id of the role or member the permissions apply to. Every object should either have a key namedallow
ordeny
(both are also allowed) where the value is an array with the permissions as bigints the member or role should or shouldn't have (you can also use the permissionsBitfield object instead of writing the bigints). It is optional to add atype
key where the value ismember
,user
orrole
which represents whether theid
belongs to a member/user or a role.reason
: The reason you want to create a channel in the guild. This must be a string between 1-512 characters.
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